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Hollow Knight
Toon-Shading Animation

2025 • Personal Project

Project Overview

This project showcases a stylized 3D character animation using toon shading techniques. The character was modeled, rigged, and animated entirely in Blender. I focusing on utalizing shader nodes, lighting, and particle effects to render my 3D scene into a 2D animation.

Technical Details

Blender 3D Modeling Character Rigging Animation Toon Shading

Process

Hollow Knight Shader Nodes

Demonstrating shader nodes for toon shading and 2D effect

Hollow Knight Rigging Process

Rigging of the cloak using bones